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void | init () |
| void | clear () override |
| | Turns off all LEDs.
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| void | set_grid (painter &p) override |
| | Pass a reference to the painter object and display it's content to the grid.
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| void | set_button (const button_painter &p) override |
| | Pass a reference to the button_painter object and display it's content to the device's buttons.
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void | paint (painter &paint, std::function< void(id_t, const color_cnvtr &)> &&func) |
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void | clear (std::function< void(id_t id)> &&func) |
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bool | on_grid_received (Controller *ctrlr, id_t id) |
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bool | on_button_received (Controller *ctrlr, id_type id) |
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void | paint (const button_painter &p, std::function< void(id_type, const color_cnvtr &) > &&func) |
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presser & | get_presser () |
| | reties the presser object
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| virtual void | setup ()=0 |
| | Sends any preliminary commands needed by the device ie. initialising to a particular mode like XY (Launchpad mini/S) programmer (Launchpad Pro), notes, drum pads, sliders...
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◆ clear()
template<typename Device, typename Controller>
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inlineoverrideprotectedvirtual |
◆ set_button()
template<typename Device, typename Controller>
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inlineoverrideprotectedvirtual |
◆ set_grid()
template<typename Device, typename Controller>
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inlineoverrideprotectedvirtual |
The documentation for this class was generated from the following file: