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BuGUI
BUtton Grid User Interface
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Adds 2D information on top of a base_painter. The painter is used in user defined paint funcions to draw on the device. Meant to traverse the entire widget tree, each widget temporarly applies a coordinate offset to the painter, reflecting their relative position in the scene. More...
#include <painter.hpp>
Public Member Functions | |
| painter (int width, int height) | |
| void | set (int x, int y) |
| Explicitly set displacement values. | |
| void | ofset (int x, int y) |
| Increment current displacement values by the given coordinates. | |
| void | reset () |
| Nullifies anny previous call to set and ofset. | |
| bool | bound_at_offset (rectangle *bounds) |
| Set the size of the underlying rectangle. after aplying the coordinate offset to the bounds argument, the size is calculated to lie within the phisical dimentions of the device's grid, even . | |
| void | draw_cell (int x, int y) |
| Paint the cell at the given coordinates with the currently set color. | |
| void | draw_line (int x1, int y1, int x2, int y2) |
| Paint a linear succesion of cells with the currently set color, from [x1, y1] to [x2, y2]. | |
| void | set_paint_over (bool value) |
| Set whereter the next painted cells can be painted over or not. | |
| color | read_clear (int x, int y) |
| Retrives the color of the cell at the given coordinates and set it to to black. | |
| Public Member Functions inherited from bugui::base_painter | |
| void | set_color (uint8_t &&r=0, uint8_t &&g=0, uint8_t &&b=0, uint8_t &&a=255) |
| Sets the primary colour along with the constant state. | |
| void | set_blink (uint8_t &&red, uint8_t &&green, uint8_t &&blue, uint8_t &&alpha=255) |
| Sets primary and secondary colour along with the blinking state. | |
| void | set_pulse (uint8_t &&red, uint8_t &&green, uint8_t &&blue, uint8_t &&alpha=255) |
| Sets primary and secondary colour along with the pulsing state. | |
| Public Member Functions inherited from bugui::rectangle | |
| int | get_x () const |
| int | get_y () const |
| void | set_x (int new_x) |
| void | set_y (int new_y) |
| int | get_width () const |
| int | get_height () const |
| void | set_width (int new_width) |
| void | set_height (int new_height) |
| void | set_size (int new_size) |
| void | set (int new_x, int new_y) |
| void | set (int new_x, int new_y, int new_width, int new_height) |
| const point & | get_top_left () const |
| const point & | get_bottom_right () const |
| void | set_top_left (point &&new_top_left) |
| void | set_bottom_right (point &&new_bottom_right) |
Additional Inherited Members | |
| Protected Member Functions inherited from bugui::rectangle | |
| virtual bool | overlap (rectangle &other) const |
| Checks whether this rectangle overlaps with another. This funciton is the bassis for handling inputs on the grid. The presser object also inherits from rectangle, and this function is called to check if a press event overlaps with a widget. If so, we can determine that this particular widget is pressed. Custom widgets can override this funciton for a more fine grained handling of presses. | |
| Protected Attributes inherited from bugui::base_painter | |
| color | current_color |
Adds 2D information on top of a base_painter. The painter is used in user defined paint funcions to draw on the device. Meant to traverse the entire widget tree, each widget temporarly applies a coordinate offset to the painter, reflecting their relative position in the scene.
| bool bugui::painter::bound_at_offset | ( | rectangle * | bounds | ) |
Set the size of the underlying rectangle. after aplying the coordinate offset to the bounds argument, the size is calculated to lie within the phisical dimentions of the device's grid, even .