Holds a color object and provides the relevant setters.
More...
#include <base_painter.hpp>
|
|
void | set_color (uint8_t &&r=0, uint8_t &&g=0, uint8_t &&b=0, uint8_t &&a=255) |
| | Sets the primary colour along with the constant state.
|
|
void | set_blink (uint8_t &&red, uint8_t &&green, uint8_t &&blue, uint8_t &&alpha=255, uint8_t &&secondary_red=0, uint8_t &&secondary_green=0, uint8_t &&secondary_blue=0, uint8_t &&secondary_alpha=255) |
| | Sets primary and secondary colour along with the blinking state.
|
|
void | set_pulse (uint8_t &&red, uint8_t &&green, uint8_t &&blue, uint8_t &&alpha=255, uint8_t &&secondary_red=0, uint8_t &&secondary_green=0, uint8_t &&secondary_blue=0, uint8_t &&secondary_alpha=255) |
| | Sets primary and secondary colour along with the pulsing state.
|
Holds a color object and provides the relevant setters.
The documentation for this struct was generated from the following file: