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BuGUI
BUtton Grid User Interface
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Conveys button colors from the controller to the base_hardware. More...
#include <button_painter.hpp>
Public Member Functions | |
| void | set (labels &&l, uint8_t &&r, uint8_t &&g, uint8_t &&b, uint8_t &&a) |
| Sets the the button labled l to a constant colour. see color::set. | |
| void | set_blink (labels &&l, uint8_t &&r, uint8_t &&g, uint8_t &&b, uint8_t &&a, uint8_t &&blink_r, uint8_t &&blink_g, uint8_t &&blink_b, uint8_t &&blink_a) |
| Sets the the button labled l to alternate between the primaray and secondary colour. see color::set_blink. | |
| void | set_pulse (labels &&l, uint8_t &&r, uint8_t &&g, uint8_t &&b, uint8_t &&a, uint8_t &&pulse_r, uint8_t &&pulse_g, uint8_t &&pulse_b, uint8_t &&pulse_a) |
| Sets the the button labled l to a smooth cycle between the primaray and secondary colour. see color::set_pulse. | |
| color | get_color () const |
| Retieves the current color. | |
| labels | get_label () const |
| Retieves the current button label. | |
| Public Member Functions inherited from bugui::base_painter | |
| void | set_color (uint8_t &&r=0, uint8_t &&g=0, uint8_t &&b=0, uint8_t &&a=255) |
| Sets the primary colour along with the constant state. | |
| void | set_blink (uint8_t &&red, uint8_t &&green, uint8_t &&blue, uint8_t &&alpha=255, uint8_t &&secondary_red=0, uint8_t &&secondary_green=0, uint8_t &&secondary_blue=0, uint8_t &&secondary_alpha=255) |
| Sets primary and secondary colour along with the blinking state. | |
| void | set_pulse (uint8_t &&red, uint8_t &&green, uint8_t &&blue, uint8_t &&alpha=255, uint8_t &&secondary_red=0, uint8_t &&secondary_green=0, uint8_t &&secondary_blue=0, uint8_t &&secondary_alpha=255) |
| Sets primary and secondary colour along with the pulsing state. | |
Additional Inherited Members | |
| Protected Attributes inherited from bugui::base_painter | |
| color | current_color |
Conveys button colors from the controller to the base_hardware.