BuGUI
BUtton Grid User Interface
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bugui::midi_out< Device, Controller > Class Template Reference
Inheritance diagram for bugui::midi_out< Device, Controller >:
bugui::component< Device, Controller > bugui::grid< Device, Controller > bugui::buttons< Device, Controller > bugui::base_hardware bugui::base_hardware bugui::base_hardware bugui::base_hardware bugui::midi_base< Device, Controller > bugui::midi_base< Device, Controller > bugui::midi< Device, Controller > bugui::hardware< Device, Controller >

Protected Member Functions

void init ()
void clear () override
 Turns off all LEDs.
void set_grid (painter &p) override
 Pass a reference to the painter object and display it's content to the grid.
void set_button (const button_painter &p) override
 Pass a reference to the button_painter object and display it's content to the device's buttons.
Protected Member Functions inherited from bugui::grid< Device, Controller >
void paint (painter &paint, std::function< void(id_t, const color_cnvtr &)> &&func)
void clear (std::function< void(id_t id)> &&func)
bool on_grid_received (Controller *ctrlr, id_t id)
Protected Member Functions inherited from bugui::buttons< Device, Controller >
bool on_button_received (Controller *ctrlr, id_type id)
void paint (const button_painter &p, std::function< void(id_type, const color_cnvtr &) > &&func)

Protected Attributes

libremidi::midi_out m_output
Protected Attributes inherited from bugui::grid< Device, Controller >
presser prsr
Protected Attributes inherited from bugui::buttons< Device, Controller >
button_presser btn_prsr

Additional Inherited Members

Public Member Functions inherited from bugui::grid< Device, Controller >
presserget_presser ()
 reties the presser object
Public Member Functions inherited from bugui::base_hardware
virtual void setup ()=0
 Sends any preliminary commands needed by the device ie. initialising to a particular mode like XY (Launchpad mini/S) programmer (Launchpad Pro), notes, drum pads, sliders...

Member Function Documentation

◆ clear()

template<typename Device, typename Controller>
void bugui::midi_out< Device, Controller >::clear ( )
inlineoverrideprotectedvirtual

Turns off all LEDs.

Implements bugui::base_hardware.

◆ set_button()

template<typename Device, typename Controller>
void bugui::midi_out< Device, Controller >::set_button ( const button_painter & )
inlineoverrideprotectedvirtual

Pass a reference to the button_painter object and display it's content to the device's buttons.

Implements bugui::base_hardware.

◆ set_grid()

template<typename Device, typename Controller>
void bugui::midi_out< Device, Controller >::set_grid ( painter & )
inlineoverrideprotectedvirtual

Pass a reference to the painter object and display it's content to the grid.

Implements bugui::base_hardware.


The documentation for this class was generated from the following file: