| base_hardware()=default (defined in bugui::base_hardware) | bugui::base_hardware | protected |
| buttons() (defined in bugui::buttons< Device, Controller >) | bugui::buttons< Device, Controller > | inlineexplicitprotected |
| common()=default (defined in bugui::common< Controller >) | bugui::common< Controller > | protected |
| common(Controller *pntr) (defined in bugui::common< Controller >) | bugui::common< Controller > | inlineexplicitprotected |
| component_reset() (defined in bugui::clear< Device >) | bugui::clear< Device > | inlineprotected |
| component_reset() (defined in bugui::grid< Device, Controller >) | bugui::grid< Device, Controller > | inlineprotected |
| component_reset() (defined in bugui::buttons< Device, Controller >) | bugui::buttons< Device, Controller > | inlineprotected |
| component_setup() (defined in bugui::init< Device >) | bugui::init< Device > | inlineprotected |
| controller (defined in bugui::common< Controller >) | bugui::common< Controller > | protected |
| grid() (defined in bugui::grid< Device, Controller >) | bugui::grid< Device, Controller > | inlineexplicitprotected |
| hardware(Controller *ctrlr) (defined in bugui::hardware< Device, Controller >) | bugui::hardware< Device, Controller > | inlineexplicit |
| height() const | bugui::base_hardware | inlinevirtual |
| reset() override | bugui::hardware< Device, Controller > | inlinevirtual |
| set_button(const button_painter &p) override | bugui::buttons< Device, Controller > | inlinevirtual |
| set_grid(painter &p) override | bugui::grid< Device, Controller > | inlinevirtual |
| set_midi_in_port(const libremidi::observer &observer, std::string_view port_name) (defined in bugui::base_hardware) | bugui::base_hardware | inlinevirtual |
| set_midi_out_port(const libremidi::observer &observer, std::string_view port_name) (defined in bugui::base_hardware) | bugui::base_hardware | inlinevirtual |
| setup() override | bugui::hardware< Device, Controller > | inlinevirtual |
| width() const | bugui::base_hardware | inlinevirtual |
| ~base_hardware()=default (defined in bugui::base_hardware) | bugui::base_hardware | virtual |
| ~hardware() (defined in bugui::hardware< Device, Controller >) | bugui::hardware< Device, Controller > | inline |