BuGUI
BUtton Grid User Interface
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bugui::hardware< Device, Controller > Member List

This is the complete list of members for bugui::hardware< Device, Controller >, including all inherited members.

base_hardware()=default (defined in bugui::base_hardware)bugui::base_hardwareprotected
buttons() (defined in bugui::buttons< Device, Controller >)bugui::buttons< Device, Controller >inlineexplicitprotected
common()=default (defined in bugui::common< Controller >)bugui::common< Controller >protected
common(Controller *pntr) (defined in bugui::common< Controller >)bugui::common< Controller >inlineexplicitprotected
component_reset() (defined in bugui::clear< Device >)bugui::clear< Device >inlineprotected
component_reset() (defined in bugui::grid< Device, Controller >)bugui::grid< Device, Controller >inlineprotected
component_reset() (defined in bugui::buttons< Device, Controller >)bugui::buttons< Device, Controller >inlineprotected
component_setup() (defined in bugui::init< Device >)bugui::init< Device >inlineprotected
controller (defined in bugui::common< Controller >)bugui::common< Controller >protected
grid() (defined in bugui::grid< Device, Controller >)bugui::grid< Device, Controller >inlineexplicitprotected
hardware(Controller *ctrlr) (defined in bugui::hardware< Device, Controller >)bugui::hardware< Device, Controller >inlineexplicit
height() constbugui::base_hardwareinlinevirtual
reset() overridebugui::hardware< Device, Controller >inlinevirtual
set_button(const button_painter &p) overridebugui::buttons< Device, Controller >inlinevirtual
set_grid(painter &p) overridebugui::grid< Device, Controller >inlinevirtual
set_midi_in_port(const libremidi::observer &observer, std::string_view port_name) (defined in bugui::base_hardware)bugui::base_hardwareinlinevirtual
set_midi_out_port(const libremidi::observer &observer, std::string_view port_name) (defined in bugui::base_hardware)bugui::base_hardwareinlinevirtual
setup() overridebugui::hardware< Device, Controller >inlinevirtual
width() constbugui::base_hardwareinlinevirtual
~base_hardware()=default (defined in bugui::base_hardware)bugui::base_hardwarevirtual
~hardware() (defined in bugui::hardware< Device, Controller >)bugui::hardware< Device, Controller >inline